Factsheet
Developer:
Speelbaars
Based in Hilversum, The Netherlands
Founding date:
September 1, 2013
Website:
speelbaars.com
Press / Business contact:
press@speelbaars.com
Social:
Twitter
Facebook
Youtube
LinkedIn
Releases:
Panda Pounce
Lumini
Phone:
+316 22974456
Description
A small, ambitious indie game development team from Hilversum, The Netherlands, consisting of nine motivated students from the Utrecht School of Arts and Technology, all of which are dedicated to creating original, extraordinary, but most importantly fun video games.
History
Early historyA game development team called 'Speelbaars' was founded by six ambitious students from the Utrecht School of Arts and Technology in the Netherlands for their third year school project. They had one week to gather their team, come up with a game concept and make a pitch in front of a school jury. That concept was 'Lumini'. The concept was chosen, Speelbaars got its right to exist and they began developing, what should become, their startup game.
After thatIn november 2013, Speelbaars released a free, publicly available download of a pre-alpha version of their first game, 'Lumini'. Lumini has since been featured on sites like Indie Statik, as well as many 'Let's Play' videos on Youtube. Lumini has already been approved on Steam Greenlight; Speelbaars continues to work hard to complete and release the game.
Projects
Videos
Lumini Trailer YouTube
Images
There are far more images available for Speelbaars, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Nominated for the Dutch Game Awards: Best Student Art Direction" - Utrecht, 25 November 2014
Selected Articles
- "…it allows you to relax while playing, which is a quality I think we don’t get enough of from games."
- Chris Priestman , Indie Statik - "Initially I noticed how amazingly relaxing this game is, the gameplay flows brilliantly and the background music is a great compliment to this. If you are ever stressed out and have five minutes to spare, playing this game will instantly help."
- Ollie Atkins, Indiegraph - "Sometimes, there’ll be something that hits all the notes that you want, that you never knew you needed. Lumini struck this cord with me, still so young, it managed to provide for me what I thought Spore failed to deliver."
- El Trevan ("Escapingirl"), Ready Player Two
Team & Repeating Collaborator
Steven Honders
Game Designer, PR, Marketing
Niels Koopmans
Programmer, Game Designer
Luc Veiga da Palma
Programmer, Game Designer
Michiel van Tienhoven
Game Artist
Olof Moleman
Game Artist
Gijs Driesenaar
Music/SFX
Rogier Stam
Game Artist
Brenda van Vugt
Game Artist
Dilay Erol
Game Artist
Debby Wolters
English Translator
Contact
Inquiries
info@speelbaars.com
Twitter
twitter.com/speelbaars
Facebook
facebook.com/speelbaars
LinkedIn
linkedin.com/company/speelbaars
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks